![]() Shotgunners just walk towards you to try and score a close-range shot, while other enemies duck behind cover, leaving the top of their heads exposed, taking potshots. The enemy AI lets combat down, however, thanks to simplistic behaviour. The guns all feel great, too, from rat-rat machine guns to devastating hand-cannons. Moving in and out of cover feels fluid, so you’re often pro-active on the battlefield, trying to close the range instead of sitting behind cover and popping heads from a distance. Each shot causes enemies to clutch a limb or reel from the force – upon death they tumble over boxes or slump over satisfyingly, thanks to a weighty physics model. Mafia 3’s gunplay feels punchy and brutal, with headshots accompanied by a satisfying pop and a crimson spray, soaking the walls and floor around your victim. Lincoln was at home in the bloodsoaked and napalm-scorched paddy fields of ‘Nam, and he feels just as comfortable dishing out street justice in New Bordeaux. I won’t spoil Lincoln’s motivations for revenge, but damn is he good at it. Mafia 3 instead wants you to tear the organisation to pieces and build your own empire in the ashes. It’s a Mafia game where you don’t play as a mafioso. In New Bordeaux, some places don’t allow black people entry at all, while others force them to enter through the establishment’s rear entrance. It’s distressing to hear racially-charged language in a videogame, but you should be taken aback, you should be shocked and you should feel uncomfortable – this was a very real part of our recent history and to pretend it wasn’t like this would be disrespectful to those who lived it. Seeing things from Lincoln’s perspective, as a black man in New Orleans during such a turbulent time, is one of the game’s biggest strengths. ![]() Related: Nintendo Switch vs PS4 and Xbox One Like Mafia 2’s protagonist, Vito Scaletta, Lincoln begins the game returning home after war, though his tour was in Vietnam. ![]() You learn about the game’s protagonist, Lincoln Clay, via documentary-style clips, told decades later by people affected, or through testimonies during a trial. For the first four hours, during its linear prologue, Mafia 3 is superb but, as soon as it embraces its open-world design, it yet again all falls apart. It’s just a shame that you’re forced to repeat the same tedious activities to see them. New Bordeaux is gorgeous, the period’s abhorrent racial tension is respectfully replicated, and Mafia 3’s revenge story is told via some of the most convincingly-acted out cutscenes I’ve seen. The game ditches its predecessor’s Brylcreem-loving Sicilians and the story takes place two decades later in New Bordeaux – a fictional analogue of New Orleans. Mafia 3 attempts to change this with an open-world full of activity markers. Instead of filling a map with icons and distractions, it pulled players along a tight story with little room for wider exploration. EXCLUSIVE CONTENT – Gain access to Lincoln’s Army Jacket and Car in both Mafia and Mafia II Definitive Editions when you own Mafia III: Definitive Edition.Mafia 2 was criticised for its approach to an open-world Empire Bay.A NEW FAMILY RISES FROM THE ASHES – Assemble a formidable criminal empire in your own unique style, by choosing which lieutenants to reward with loyalty and which to betray without remorse.REVENGE YOUR WAY – Forge your own path of retribution employ brute force, unleash a hail of bullets, or master the art of stealth to dismantle the Mafia from within.A LETHAL ANTI-HERO – Step into the shoes of Lincoln Clay, a battle-hardened orphan, and Vietnam War veteran, driven by vengeance for the brutal murder of his surrogate family.NEW BORDEAUX, LA – Immerse yourself in the vast, mob-ruled realm of New Bordeaux, a city teeming with the vibrant sights and sounds of a bygone era.Brace yourself for a completely definitive Mafia III experience! Immerse yourself in 1968 New Bordeaux, as Vietnam veteran Lincoln Clay seeks vengeance against the Italian Mafia for his fallen family.
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